using UnityEngine;
using System.Collections;

public class Replace : MonoBehaviour {
	
	public GameObject xiong;
	public GameObject gaoli;

	// Use this for initialization
	void Start () {
		if(TaskStatus.Instance().fightScene == 1){
			gaoli.SetActive(true);
			xiong.SetActive(false);
		} else {
			gaoli.SetActive(false);
			xiong.SetActive(true);
		}
	}
	
	// Update is called once per frame
	void Update () {
	}
}
